AWT, Graphics2D
1.
if add or remove something in frames, should call validate()/revalidate() to recalculate the layout
then call repaint() to paint the new canvas
2.
use btn flag and repaint() to ctrl the canvas scale/rotate/etc.
3.
how to direct paint Graphics2D objects?
Seems can not do this.
4.
class Area for the logic figure calculation
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